![]() Helping to take L4D's frantic, action-packed gameplay to the next level is AI Director 2.0. You'll also encounter five new uncommon common infected, including the terrifying Mudmen. You'll be putting these weapons to the test against (or playing as in Versus) three horrific and formidable new Special Infected. In addition to firearms, you'll also get a chance to take out some aggression on infected with a variety of carnage-creating melee weapons, from chainsaws to axes and even the deadly frying pan. You'll play as one of four new survivors armed with a wide and devastating array of classic and upgraded weapons. This co-operative action horror FPS takes you and your friends through the cities, swamps and cemeteries of the Deep South, from Savannah to New Orleans across five expansive campaigns. Then like 15 seconds after I closed the game it hit me how dumb I was! I was over thinking it and it's simple just put it in the normal Rimworld Mod folder.Set in the zombie apocalypse, Left 4 Dead 2 (L4D2) is the highly anticipated sequel to the award-winning Left 4 Dead, the #1 co-op game of 2008. Back to Sendowl for me! Which I plan to use Sendowl anyhow for the most part because I can make each folder of the game standalone and have multiple games going at the same time with independent mod and save folders. thought to myself well I guess the Steam users are ****ed they can't use regular mods not from Steam Workshop sucks for them. Thank you Snownova I did the same exact thing. I've found the workshop/content folder, but when I copy the mod into the folder it doesn't show up in my game.ĮDIT: Figured it out, not the workshop folder but the common/Rimworld/Mods folder. ![]() How do I do this in reverse? I want to include a mod downloaded from the forum in my steam Rimworld game. ![]()
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